- The first point treated by Sun Tzu in his book is Laying Plans. Five other points are described as being essentials to that topic.
- The moral Law is about people being in complete accord with their sovereign, so they can follow him until the last consequences. How is this reflected on the game? The player has to keep the population of all the settlements and castles "happy", by giving them health, money, places to visit and security. If the level of unrest in a specific settlement is really high, it might end in a riot or even worse, you could lose that settlement at the hands of rebel troops. That... means one source of income lost, and the expenditure on troops in order to recover the settlement back.
- Heaven: it makes reference to night and day, the seasons, heat and cold. In the game your troops are affected in the battlefield map. Arrows are not that effective during a rain, some infantry units are better fighting in woods or snow; some generals are able to attempt attacks by night, which means that no reinforcements are to be expected from the enemy side.
- Earth: According to Sun Tzu earth comprises distances, narrowness and extension of the ground, possibilities to live or to die, danger and security. In the game this is known by the statistics given before every battle, and the place where your troops are to face the enemy.
- The Commander: stands for the virtues of wisdom, sincerely, benevolence, courage and strictness. In the game wisdom is not really achieved through the commanding skills that each general has... but a general (usually family members) it is known by his piety, dread or chivalry, command, and his loyalty.
- Method and Discipline: Sun Tzu makes reference to the marshalling of the army (in the game the only way to "train" your troops is by upgrading their amour and weapons); to maintenance of the roads to provide supplies to the army (this is not seen in the game, there is no need to send "them" supplies); graduation of ranks among officers (the player is the supreme commander, no need to do that); and the control of military expenditure (here you DO have to control it, otherwise would be in serious problems)
There are many who like video games,in particular, strategy games. people like us love to experience the satisfaction of victory not only through violence, but also because of the "wisdom" of a good general and commander. Why the Art of Total War? Because it aims to deal with the strategy book written by Sun Tzu and its possible applications to the game Medieval 2: Total War.
domingo, 8 de mayo de 2011
Applying Art to the Total War: Laying Plans
The objective of all the previous publications was merely introductory. What I really want to know is how faithful can be (or is) the Artificial Intelligence of the game to what Sun Tzu explains us about war and its different situations. To do so, each of the 13 points described by Sun Tzu will be compared to the different aspects that the Total War experience offers in this game.
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