The Battlefield map:
I already talked about the campaign map, still...there is also important to know about the battlefield map. As mentioned in the previous post, wherever you are attacked or wherever you attack, that is how the battlefield map is going to be. Meaning that depending on the geography of the place where your troops are, that would be reflected on the battlefield map. Before the battle begins, the game shows the two sides that are going to fight, and the superiority of one army over the other, showing a sort of statistics that reflect the possible outcome of the battle. In the battlefield map, before battle, the general usually gives an speech either taunting the enemy or trying to increase the troops' morale. The player may choose not to listen to this, though there are some tips that, if the player is unaware of the enemy troops, can help in order to prepare a strategy. If the player is attacking, then has the possibility to wait a 3 turns (battlefield turns) before starting the battle, what for? weather conditions affect your troops. arrows are less effective if it is raining, other troops fight better in the snow and even the visibility can be reduced (which is only bad for the player... the computer does not have "eyes").
Every unit carries a banner, that help you to identify them on the battle field.
Geography plays a really important role. if being attacked try to locate your troops on a hill, that would make the enemy troops to waste their energy trying to reach your position and would face fresh troops which is an advantage. Your units give you information about their condition on the battlefield; if they are tired, exhausted, eager to fight, wavering, confident, their numbers and what they think: "victory seems certain, only a fool could lose this battle."
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